<?xml version="1.0" encoding="utf-8"?>
<!-- Author: Reid
Copyright (C) 2015 Evol Online -->
<sprite>
    <imageset name="npc"
              src="graphics/sprites/npcs/sprite/treeleaf.png"
              width="32"
              height="32"
              offsetY="12"/>

    <action name="stand" imageset="npc">
        <!-- Falling leaf -->
        <animation direction="default">
            <sequence start="0" end="1" delay="90" offsetY="-60"/>
            <frame index="0" delay="20" offsetY="-51"/>
            <sequence start="0" end="3" delay="90" offsetY="-50"/>
            <frame index="0" delay="20" offsetY="-41"/>
            <sequence start="0" end="3" delay="90" offsetY="-40"/>
            <frame index="0" delay="20" offsetY="-31"/>
            <sequence start="0" end="3" delay="90" offsetY="-30"/>
            <frame index="0" delay="20" offsetY="-21"/>
            <sequence start="0" end="3" delay="90" offsetY="-20"/>
            <frame index="0" delay="20" offsetY="-11"/>
            <sequence start="0" end="3" delay="90" offsetY="-10"/>
            <frame index="0" delay="20" offsetY="-1"/>
            <sequence start="0" end="3" delay="90"/>
            <frame index="3"/>
        </animation>
        <!-- No leaf -->
        <animation direction="up">
            <frame index="4"/>
        </animation>
    </action>
</sprite>
